SHOOTING

Meemo’s offers the best in rifle and pistol, sporting clays, trap and skeet—supported by quality staff and outfitted pro shops.

Meemo’s offers:

  • Sporting Clay Course
  • Skeet range
  • 5-stand
  • Wobble and standard trap
  • Rifle/hand gun range
  • Exploding targets
  • Gatling gun
  • Shotgun/rifle/handgun instruction
  • Gun rentals
  • Ammunition
  • Guest carts

TARGET SHOOTING

Target shooting is fast becoming a growing recreational sport in America. Whether enjoyed as a personal hobby or competitive sport, clay target shooting can become a lifetime activity involving many year round outings. Our facility can accommodate novice to experienced shooters, from youth to adults.

RENTAL

Shotgun rental is provided for onsite use and a retail store offers a comprehensive selection of related supplies and accessories.

Facility rental is available for corporate events and group outings.

SPORTING CLAYS

Clay target activity provides people with the opportunity to participate in an Olympic sport, and has escalated to one of the fastest-growing sports in the country.

At Meemo’s, we aim to provide the highest quality shooting experience with our world-class sporting clay facilities. Our course offers 13 newly remodeled sporting clay stations with three traps per station, which can be shot as a 100-target round. Meemo’s evokes the thrill of hunting as clay targets are positioned over natural cover and water—simulating the excitement of wild game bird flight. The course is incorporated in over 1,000 acres of prime hunting preserve which also supports the best of upland field and woodland hunting. A fleet of golf carts is available for daily rental and adds comfort to your sporting clay experience.

Meemo's Retreat in Michigan - Shooting Range
Meemo's Retreat in Michigan - Shooting

SKEET SHOOTING

Skeet is HARD to learn but EASY to master. Meemo’s Farm offers a skeet range configured for American Skeet. One round of skeet is comprised of taking 25 shots distributed between 8 stations. In Skeet, clay targets are thrown from two stationary machines located in “high house” (left side) and “low house” (right side) of the field. A round of skeet consists of 25 targets shot from 8 different stations around a semicircle.  The difficulty comes with the ever changing angles of the target flight path which changes from station to station. The shooter shoots a series of shot sequences ranging from two to four targets.

Summary

  • Skeet or “American Skeet” is the name of a discipline (not the name of a clay target).
  • A “Round of Skeet” is 24 targets with the first missed target being repeated for a total of 25 shots.
  • Skeet can be shot with any gauge shotgun.
  • There are 8 shooting stations placed in a semi-circular fashion.
  • There are two machine locations called the “High House” and the “Low House.”
  • At Stations 1, 2, 6 & 7, each shooter will shoot (in turn) a High House Single, a Low House Single and then a simultaneous (if desired) pair.
  • Novice shooters can opt to shoot all targets as singles.
  • At Stations 3, 4, 5 & 8 only a High House and a Low House are shot.
  • The gun may be fully or partially mounted. Shooter’s choice.

TRAP

Trap shooting is EASY to learn but HARD to master.
In Trap, clay targets are thrown by a machine located at approximately ground level and covered by a “trap house” at the center of the field. The trap machine oscillates side to side so the targets are constantly changing and should appear random and unpredictable. A round of trap consists of 25 shots, with groups of five shots being taken from five shooting positions. There is a maximum of five people shooting per round which is called a squad. Each shooter on the squad shoots five shots from each of the five shooting positions. The shooters take turns shooting such that the first shooter will shoot one shot, then the second shooter takes their shot, etc. until all five shooters have shot 5 shots from a given shooting position. The shooters then rotate to the next shooting position and repeat the process.

Summary

  • There are 25 targets in a “Round of Trap”.
  • Trap is normally a 12 gauge game due to the distances involved.
  • There are 5 shooting positions in a straight line (1 thru 5).
  • The shooting line is 16 yards behind the “Trap House”.
  • The Trap Machine is moving slowly side to side.
  • All targets are flying away from the shooters.
  • Only one shell is loaded for each turn, normally just after the shooter in front of you shoots.
  • The gun is normally fully mounted prior to calling for each target when shooting Trap.
  • Each shooter calls “pull” and shoots in turn, one at a time.
  • After all shooters have shot 5 targets, the referee will say “change” or “rotate,” and everyone moves down one position.

WOBBLE TRAP

A variant of standard trap is Wobble or Wobble Trap. The main difference is a more extreme target flight path than in standard trap shooting. The trap oscillates up and down as well as side to side. Wobble trap is a good warm up for Sporting clays. There are 25 targets in a “Round of Wobble Trap.”

  • There are 5 shooting positions in a straight line (1 thru 5).
  • The shooting line is 16 yards behind the “Trap House”.
  • The Trap Machine is moving widely both side to side AND up and down for totally random shots.
  • All targets are flying away from the shooters.
  • Because of its randomness, Wobble is a two shot game so two shells are loaded for each turn.
  • The gun is normally fully mounted prior to calling for each target when shooting Wobble.
  • Each shooter calls “pull” and shoots in turn, one at a time.
  • After all shooters have shot 5 targets, the referee will say “change” or “rotate” and everyone moves down one position.

5 STAND

5-Stand is a miniature version of the popular game of Sporting Clays made to fit onto a Skeet Field.

  • A “Round of 5-Stand” is 25 targets.
  • 5-Stand can be shot with any gauge shotgun, but usually a 12 gauge.
  • There are 5 shooting cages placed in a line.
  • There are 6 to 8 machines located in various locations and each is visibly numbered.
  • The game is shot from 5 stations with a menu telling the shooter which birds will be launched and how they will be presented (single, report pair or true pair).
  • All shooters get to “view” the target presentations prior to the start of the round.
  • Once the shooters have shot their specific birds, the squad rotates to the next station in a fashion similar to Trap.
  • The gun may be fully or partially mounted. Shooter’s choice.
    Single targets are allowed full use of two shots.
  • Pairs of targets are normally simultaneous; determining which to shoot first is part of the game.

GATLING GUN

Fire off 20 rounds at exploding targets from a genuine iconic piece of iconic American history.

 

Step back in time to the Civil War era to shoot the Gatling gun, one of the best-known early rapid-fire weapons and a forerunner of the modern machine gun. Invented by Richard Gatling, it is known for its use by Union forces during the American Civil War in the 1860s, which was the first time it was employed in combat. Later it was used in the Bushing War, the Anglo-Zulu War and still later in the assault on San Juan Hill during the Spanish-American War.

 

The Gatling gun’s operation centered on a cyclic multi-barrel design, which facilitated cooling and synchronized the firing/reloading sequence. Each barrel fired a single shot when it reached a certain point in the cycle, after which it ejected the spent cartridge, loaded a new round, and in the process, allowed the barrel to cool somewhat. This configuration allowed higher rates of fire without the barrel overheating.

SHOOTING RULES

  • Please pick up your hulls at the end of each round.
  • Shell limits 8 or 9 shot only, no super speeds.
  • A single shotgun may not be shared by more than two people.
  • Eye and Ear protection is required.
  • Keep your gun open except when on station shooting.
  • Do not put shells in any part of the gun until you are actually on the station.
  • Load only one shell at a time, except on doubles, never more than two.
  • If shot for any reason is not complete, unload gun before exiting station.
  • Station 8: all shoot high house in order, then low. Shots must be fired prior to target reaching centre stake.
  • One shot per target.
  • All shells must be checked at range houses. No untagged shells will be allowed on range.
  • You may observe targets only before leadoff shooter fires first shot.
  • No alcoholic beverages.
  • Age 18 and older may shoot unaccompanied.
  • Ages 12-17 allowed with parental supervision.

CPL CLASSES

We offer a concealed pistol license class to provide students with everything they needs to apply for their Michigan concealed pistol license. Class schedules vary. Please call for details.

INTERESTED IN A MORE SPECIALIZED SHOOTING & HUNTING RETREAT?

WE OFFER EVEN MORE OPTIONS!